BloodFeast was a project that I started during my 1st year at Futuregames, during an introductory course to visual scripting.
It was inspired by wave survival games and boomer-shooters.
Fun fact, this was actually the first project I ever made in Unreal Engine and my first time using Blueprints.
Timeline
3 Weeks, March 2025
Role
Solo Developer, Technical Designer, 3D Art, Music Composer
Tools
Unreal Engine 5.6, Blueprints
Team
1 Developer




