Miced Out

itch.io

Miced Out was a side-project that I worked on with a friend. It is a retro platformer inspired by classic titles such as Super Mario 64 and Banjo-Kazooie.

Timeline

On hold, Oct 2025 - Dec 2025

Role

3D Artist, Animator

Tools

Unity 6, Blender

Team

2 Developers

3D Art, Animation and Character Design

For this project I designed, modeled and fully animated a character (the Mouse), made several props (fruits and vegetables), and designed a simple logo intended as an homage to all the Nintendo games that inspired the initial concept.

When 3D modeling, I used several 3D techniques to try and recreate the style used by many early N64 games. Among them are accurate low poly modeling, vertex painting and coloring, twisting polygons, and segmented limbs on the character.

Reflection

Miced Out was a fun side-project, but 3D art is just a hobby for me. In future projects I look forward to designing systems and prototyping mechanics.

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