Max Hjort

Technical Designer

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Miced Out

On hold
2 Developers
Unity 6

A Retro 3D Platformer inspired by Super Mario 64 and Banjo Kazooie

Project:

Side project

Character Design, 3D Art, Animation

BloodFeast


3 Weeks
1 Developer
Unreal Engine 5.6

A prototype of a wave survival boomer shooter. This was made for my Introduction to Visual Scripting course at Futuregames, and it was actually my first time using Unreal Engine.

Project:

Prototype

Technical Design, Sound Design, VO Implementation, Blueprints

Botanica

4 Weeks
13 Developers
Unity 6

A retro horror/puzzle game set in a haunted greenhouse, with a weeping angel inspired monster roaming the halls.

Project:

Futuregames GP2

Product Owner, Gameplay Design, Composer